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Why are digital games becoming one of the popular instructional tools?


 
        
 

The answer is simple: Games are fun, engaging, and intrinsically motivated (Information Resources Management Association, 2018). 
Researchers found that games engage learners on three dimensions behavioural, emotional, and cognitive. 
What kind of games features engage learners to play games? There is a wealth of literature discussing typical features that can be summarized in fascinating story-lines, conceptual play spaces, unique and thrilling experiences, challenges with more controls and less constraints, uncertainty/unexpected of scenarios, fantasy tactics, relatedness and emotional association, connections and friendships, immediate positive feedback, intrinsic incentives, and making decisions/choices.